is designing sociotechnical architectures

Let’s say you had a machine

Let’s say you had a machine that could plug into your eyes and ears.

And let’s imagine that this machine could play any video, picture, or music imaginable, a machine capable of engaging you 24/7.

And let’s say this machine could understand, better than you yourself, what you wanted to see, what you wanted to hear.

And let’s say that you didn’t know what content the machine would show you every couple of seconds.

And let’s say that you did not know why it was showing you that content.

Wouldn’t that have been a dream come true?